//ACROCORN 1.0 //By: Poly var mount mount = 1 ?mount = 0 enable player : disable player ?mount = 1 >`0,26,#white,ascii UNII: asciiend ?mount = 1 & ^time % 20 = 15 & ^ai.walking play crossbow_hit 55 ?mount = 1 & ^time % 20 = 20 & ^ai.walking play crossbow_hit 55 ?mount = 1 >o-9,-1,#white,ascii ######O #####/|\ ##(‾)¯7, ) asciiend ?mount = 1 & ^bighead >o-5,-3,#white,ascii #.-. ( '') #`.´ asciiend ?mount = 1 & ^item.left = triskelion & ^ai.walking | ^mount = 1 & ^item.right = triskelion & ^ai.walking >o-12,1,#white,ascii —===; asciiend :?mount = 1 & ^item.left ! triskelion | ^mount = 1 & ^item.right ! triskelion >o-11,1,#white,ascii ##,; #// #' asciiend ?!ai.walking & ^mount = 1 >o-9,2,#white,ascii ##||###// ##|,###\, asciiend ?ai.walking & ^mount = 1 & ^time % 20 < 5 >o-9,2,#white,ascii ##//###// ##\,###\, asciiend ?ai.walking & ^mount = 1 & ^time % 20 < 10 & ^time % 20 > 5 >o-9,2,#white,ascii ##//####|/' ##\,####´ asciiend ?ai.walking & ^mount = 1 & ^time % 20 < 15 & ^time % 20 > 10 >o-9,2,#white,ascii ##|/'####\\ ##´#######\, asciiend ?ai.walking & ^mount = 1 & ^time % 20 <= 20 & ^time % 20 > 15 >o-9,2,#white,ascii ##\\###|| ###\,##|, asciiend ?mount = 1 & ^item.right.state ! 3 >o-2,-1,#white,ascii ##,--._ #/ /\| #####´ asciiend ?mount = 1 & ^item.right.state = 3 & ^item.right.time <= 4 >o-2,-2,#white,ascii ###.|`-. ##/ ,—`#' #/ /## ##### asciiend ?mount = 1 & ^item.right.state = 3 & ^item.right.time > 4 >o-2,-2,#white,ascii ###.|_ ##/ ,—` #/ /## ##### asciiend ?mount = 1 & ^item.left.state = 2 & ^item.right.state ! 3 play wand_aether_cast 100 >o4,-1,#green,ascii _* asciiend ?mount = 1 & ^item.left.state = 3 & ^item.right.state ! 3 >o4,-2,#green,ascii ##_ _(_) asciiend ?mount = 1 & ^item.left.state = 4 & ^item.right.state ! 3 >o4,-1,#green,ascii _ asciiend ?mount = 1 & ^item.left.state = 2 & ^item.right.state = 3 play wand_aether_cast 100 >o2,-3,#green,ascii * | asciiend ?mount = 1 & ^item.left.state = 3 & ^item.right.state = 3 >o1,-4,#green,ascii #_ (_) #| asciiend ?mount = 1 & ^item.left.state = 4 & ^item.right.state = 3 >o2,-3,#green,ascii ☤ | asciiend ?mount = 1 & ^item.left.state = 3 play wand_aether_hit 100 >f-1,-1,#green,ascii #_ (_) asciiend ?mount = 1 & ^item.left.state = 4 >f0,0,#green,ascii O asciiend