//bolesh 1.0 //By: Poly var mount mount = 6 ?mount = 0 enable player : disable player ?mount = 6 >`0,25,#white,ascii #__ )_#\# asciiend ?mount = 6 >`2,26,#red,ascii O#:@hp@/@maxhp@ asciiend ?mount = 6 >`0,21,#red,ascii ┌————┐ │ │ │ │ └————┘ asciiend ?mount = 6 & ^item.right.state < 2 >`1,22,#white,ascii #o #|‾T asciiend :?mount = 6 >`1,22,#white,ascii #o #|\_ asciiend ?mount = 6 & ^item.left.state < 2 >`1,23,#white,ascii ‾ asciiend :?mount = 6 >`1,23,#white,ascii / asciiend ?mount = 6 & ^item.left.state = 1 | ^mount = 6 & ^item.left.state = -1 >o1,-1,#C8C7C5,ascii ##// #// #\\ #/|\ #\v/ asciiend ?mount = 6 & ^item.left.state = 1 & ^item.left.time < 3 >o1,-1,#cyan,ascii ##// #// #\\ #/|\ #\v/ asciiend ?mount = 6 & ^item.left.state = 2 >o1,-2,#C8C7C5,ascii ######/‾\ ##//#/—-• ##\\//\_/ ###‾‾ asciiend ?mount = 6 & ^item.left.state = 3 play mine_walker_attack_a 100 >o1,-2,#C8C7C5,ascii ######___ ##//#/———: ##\\//‾‾‾ ###‾‾ asciiend ?mount = 6 & ^item.left.state = 4 play mine_walker_attack_b 100 >o1,-2,#cyan,ascii ######___ ##//#/———: ##\\//‾‾‾ ###‾‾ asciiend ?mount = 6 >o-6,-4,#white,ascii ###_,—-.___ ##_\ \ #| |) \ #|_/_________| asciiend ?mount = 6 play wand_fire_cast 100 >o-4,0,#FF9C00,ascii VV asciiend ?mount = 6 & ^time % 10 < 5 >o-4,0,#FF9C00,ascii VV vv asciiend ?mount = 6 & ^time % 300 > 7 >var mount mount = 2 ?mount = 0 enable player : disable player ?mount = 2 >`0,25,#white,ascii #__ (.'<: asciiend ?mount = 2 & ^loc.begin play spider_boss_awake 100 ?item.right.state = 1 & ^mount = 2 | ^item.left = item.right & ^mount = 2 >o-3,-2,#white,ascii ##___ #/###\_ / asciiend ?item.right.state = 2 & ^item.left ! item.right & ^mount = 2 | ^item.right.state = 3 & ^mount = 2 & ^item.left ! item.right >o-4,-2,#white,ascii #/‾‾\ /####` \ asciiend ?item.right.state = 4 & ^item.left ! item.right & ^mount = 2 >o-3,-3,#white,ascii #____ /####\_ asciiend ?mount = 2 >o-20,-3,#white,ascii ########### ###############o #####_/‾‾‾‾‾\#(| #####\______/‾‾>\#__ ############\___/(_.'_ ###################\_#` ################## ################# asciiend ?mount = 2 & ^ai.idle | ^mount = 2 & ^ai.walking | ^mount = 2 & ^!ai.walking >o-20,-3,#white,ascii ########|\###__ ########|#\#/#| #####_########( #####\/#/###### #####/#/##|# ####/##\##|# ##-´###´##\_# ################# asciiend ?buffs.string = smite & ^mount = 2 >o-2,0,#E400FF,ascii ##, └o0 asciiend ?buffs.string = berserk & ^mount = 2 >o-3,0,#FF9400,ascii #__ (" #‾ asciiend ?buffs.string = @ & ^mount = 2 >o-3,-1,#green,ascii #|‾| _|_|_ ##§§ asciiend ?buffs.string = smite & ^buffs.string = @ & ^mount = 2 >o-3,-1,#E400FF,ascii #|‾# _|### #└o§' asciiend ?buffs.string = luck & ^mount = 2 >o-1,1,#cyan,ascii .' asciiend ?buffs.string = vampiric & ^mount = 2 >o-1,2,#red,ascii #_,\ ###´ asciiend ?item.left.state = 1 & ^mount = 2 | ^" " = item.left & ^item.right.state > 1 & ^mount = 2 | ^ai.idle & ^mount = 2 | ^ai.walking & ^mount = 2 | ^" " = item.left & ^mount = 2 >o-4,1,#white,ascii \ #\ #/ ´ asciiend ?item.left.state = 2 & ^mount = 2 >o-4,-1,#white,ascii ##_ #/#| /##: asciiend ?item.left.state = 3 & ^mount = 2 >o-4,-1,#white,ascii ##_ #/#| /##: asciiend ?item.left.state = 4 & ^mount = 2 >o-4,1,#white,ascii \ #\ ##\ ###` asciiend ?loc = tid_crypt & ^mount = 2 >o-2,1,#white,ascii ###.__ (ε╪═o═╪3 #`└———┘ asciiend ?mount = 2 & ^item.right.state = 2 & ^" " = item.left play spider_boss_attack 140 >o-2,1,#white,ascii ###. ( #) #` asciiend ?mount = 2 & ^item.right.state = 3 & ^" " = item.left play tree_boss_spike 110 >o-2,1,#white,ascii ###. #\X/ asciiendo2,-3,#red,ascii #_ (_) asciiend ?mount = 6 & ^time % 300 <= 7 >o2,-2,#red,ascii ——— asciiend ?mount = 6 & ^item.right.state = 1 | ^mount = 6 & ^item.right.state = -1 >o-3,-1,#white,ascii ##// #// #\\ #/|\ #\v/ asciiend ?mount = 6 & ^item.right.state = 1 & ^item.right.time < 3 >o-3,-1,#cyan,ascii ##// #// #\\ #/|\ #\v/ asciiend ?mount = 6 & ^item.right.state = 2 >o-3,-2,#white,ascii ######/‾\ ##//#/—-• ##\\//\_/ ###‾‾ asciiend ?mount = 6 & ^item.right.state = 3 play mine_walker_attack_a 100 >o-3,-2,#white,ascii ######___ ##//#/———: ##\\//‾‾‾ ###‾‾ asciiend ?mount = 6 & ^item.right.state = 4 play mine_walker_attack_b 100 >o-3,-2,#cyan,ascii ######___ ##//#/———: ##\\//‾‾‾ ###‾‾ asciiend