//————————————————Drill(5)—1.0———————————————— //By: Poly var mount mount = 5 ?mount = 0 enable player : disable player ?mount = 5 >`0,26,#yellow,ascii [O]>: asciiend ?mount = 5 >o0,0,#yellow,ascii ≈~. =-~\ ≈~-/ =-' asciiend ?mount = 5 & ^item.right.state > 1 & ^time % 2 = 1 play scorpion_death 35 >o0,0,#yellow,ascii =-, ≈~-) =-~) ≈~" asciiend ?mount = 5 >o-14,-2,#white,ascii ##########o #/‾\#####/|\ ´##|‾‾‾‾‾‾‾‾‾| ###|: |‾| :| ###|: ‾ :| ###|_________| asciiend ?mount = 5 & ^item.right.state = 1 & ^item.right.time >= 5 >o-2,-1,#yellow,ascii T asciiend :?mount = 5 & ^item.right.state > 1 | ^mount = 5 & ^item.right.state = 1 & ^item.right.time < 5 >o-2,-1,#yellow,ascii _ asciiend ?mount = 5 & ^foe = boss & ^time % 30 <= 15 >o-5,-1,#white,ascii v|v asciiend ?mount = 5 & ^foe = boss & ^time % 30 > 15 >o-5,-2,#white,ascii \o/ | asciiend ?mount = 5 & ^hp < foe.damage * 2 & ^foe ! boss | ^mount = 5 & ^hp < foe.damage >o-5,-2,#white,ascii ( asciiend ?mount = 5 & ^hp < foe.damage * 2 & ^time % 8 <= 4 & ^foe ! boss | ^mount = 5 & ^time % 8 <= 4 & ^hp < foe.damage >o-1,-3,#red,ascii ! asciiend ?mount = 5 & ^item.left.id = vigor >o-9,1,#red,ascii ♥ asciiend ?mount = 5 & ^item.left.id = poison >o-9,1,#green,ascii ∞ asciiend ?mount = 5 & ^item.left.id = ice >o-9,1,#cyan,ascii ❄ asciiend ?mount = 5 & ^item.left.id = fire >o-9,1,#yellow,ascii φ asciiend ?mount = 5 & ^item.left.id = aether >o-9,1,#magenta,ascii * asciiend ?mount = 5 & ^item.left.id = stone | ^mount = 5 & ^item.left.id ! socketed >o-9,1,#white,ascii o asciiend ?mount = 5 & ^" " = item.left >o-9,1,#blue,ascii @ asciiend ?mount = 5 & ^item.right.id = vigor >o-5,1,#red,ascii ♥ asciiend ?mount = 5 & ^item.right.id = poison >o-5,1,#green,ascii ∞ asciiend ?mount = 5 & ^item.right.id = ice >o-5,1,#cyan,ascii ❄ asciiend ?mount = 5 & ^item.right.id = fire >o-5,1,#yellow,ascii φ asciiend ?mount = 5 & ^item.right.id = aether >o-5,1,#magenta,ascii * asciiend ?mount = 5 & ^item.right.id = stone | ^mount = 5 & ^item.right.id ! socketed >o-5,1,#white,ascii o asciiend ?mount = 5 & ^" " = item.right >o-5,1,#blue,ascii @ asciiend ?mount = 5 >o-12,3,#B3B3B3,ascii /‾‾‾‾‾‾‾‾‾‾‾\ \___________/ asciiend ?mount = 5 & ^!ai.walking | ^mount = 5 & ^ai.walking & ^time % 40 <= 20 >o-12,3,#8C8C8C,ascii #‾#‾#‾#‾#‾#‾# \#_#_#_#_#_#/ asciiend ?mount = 5 & ^ai.walking & ^time % 40 > 20 >o-12,3,#8C8C8C,ascii /#‾#‾#‾#‾#‾#\ #_#_#_#_#_#_# asciiend ?mount = 5 & ^ai.walking & ^loc ! icy ridge play mine_walker_attack_hit 115 ?mount = 5 & ^ai.walking & ^loc = icy ridge play ki_slerper_walk 100 ?mount = 5 & ^item.left.state < 3 & ^foe.distance <= 10 >o-9,2,#yellow,ascii #//_ #|__=— asciiend ?mount = 5 & ^item.left.state > 2 & ^item.left.time < 5 >o-9,2,#yellow,ascii ,´≤ |__=— asciiend ?mount = 5 & ^item.left.state > 2 & ^item.left.time < 1 play bomb_cart_explosion 100 >o-5,2,#yellow,ascii #_ (_) asciiend ?mount = 5 & ^item.left.state > 2 & ^item.left.time = 2 >o-4,3,#yellow,ascii O asciiend