//Mushroom Ant //by michael.g.g. //version 1.3 //This scirpt will place a non-hostile ant with a mushroom growing on its head panicking about halfway through the mushroom forest. //Higher star levels will show different mushrooms. //Initialize the variables early in the stage ?pos.x < 50 var antFrame = 0 var antX = 70 //When you reach a certain postion draw mushroom ant ?loc = forest & (pos.x > 175 & pos.x < 227) & totaltime < 800 // >`1,7,ant = @antFrame@ play ant_walk ?antFrame >= 0 & antFrame < 3 ?loc.stars > 10 >`@antX@,16,@#888888@,ascii ####_## #_#(_)# (_)(### -,\),-. >@/#/|-` asciiend ?loc.stars <= 10 >`@antX@,16,@#888888@,ascii ##__### #(__)## ###)### -,( ,-. >@/#/|-` asciiend antFrame++ antX = 69 ?antFrame >= 3 & antFrame < 6 ?loc.stars > 10 >`@antX@,16,@#888888@,ascii ####_## #_#(_)# (_)(### -,\),-. -@(#|-)` asciiend ?loc.stars <= 10 >`@antX@,16,@#888888@,ascii ##__### #(__)## ###)### -,( ,-. -@(#|-)` asciiend antFrame++ antX = 70 ?antFrame >= 6 & antFrame < 9 ?loc.stars > 10 >`@antX@,16,@#888888@,ascii ####_## #_#(_)# (_)(### -,\),-. >@'|\-\` asciiend ?loc.stars <= 10 >`@antX@,16,@#888888@,ascii ##__### #(__)## ###)### -,( ,-. >@'|\-\` asciiend antFrame++ antX = 71 ?antFrame >= 9 antFrame = 0