/*\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ Version: 1.0 This is called from the main Chisel script with: new Components/ChiselFiles/SetLayer There's not much else that goes on here, it's just an easier way to list UI layers instead of making complicated arrays. \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\*/ var TextList var CanvasBlankTextLine = "############################################################################" var String var Width = screen.w - 38 func CanvasStartUp() String = "" TextList = [] for a = 1..screen.h - 2 TextList.Add(string.Sub(CanvasBlankTextLine,0,Width)) return CanvasLineAdder() func CanvasLineAdder() String = "" for a : TextList String += a+"\n" return String var TextUI = ui.AddText(CanvasStartUp()) TextUI.w = screen.w - 38 TextUI.y = -10 TextUI.align = center